# Mod Organizer 2

## Installing Mod Organizer 2

* Download **Mod Organizer 2** from [**here**](https://github.com/ModOrganizer2/modorganizer/releases/download/v2.5.1rc2/Mod.Organizer-2.5.1rc2.7z).
* Once the download has finished, extract the archive and put the folder in any location outside of any default Window folders (like Program Files x86) and outside of the game's **Root** folder, e.g. **Games\Morrowind Modding\MO2**
* Run **ModOrganizer.exe**.
* Click the **Create new instance** button to the upper left.
* Select **Create a portable instance** as the instance to create.
* Select **Morrowind** as the game to manage.
* Configure your profile as follows:
  * [x] Use profile-specific game INI files
  * [ ] Use profile-specific save games
  * [ ] Automatic archive invalidation
* On the next page, keep the **Location** file path default.

{% hint style="info" %}
If you have MO2 installed on an SSD or a HDD with little space, you can check the **Show advanced options** box and change the **Downloads** file path to a different drive with more space. This will not effect download/game performance, and the downloads can be deleted after the mods have been installed.
{% endhint %}

* On the last page, select **Finish**.
* MO2 will launch and prompt you with **Category Setup**, select **Do Nothing**.
* From the pop-up called **Register?**, select **Yes**.
  * This pop-up will not show up if you have already registered a different instance of MO2.

## Configuring Mod Organizer 2

### Settings

* Select the **X** in the bottom right of MO2 to close the log window.
* Select the [![settings](https://github.com/Sigourn/morrowindsharp/raw/main/MO2/MO_Settings.png)](https://github.com/Sigourn/morrowindsharp/blob/main/MO2/MO_Settings.png) button at the top of MO2 to open the settings.
* In the **Theme** tab, you can select a different style of your choosing from the drop-down menu at the top.
* In the **Nexus** tab, select **Connect to Nexus**.
  * This option will not show up if you have already connected your Nexus account on a different MO2 instance.
* MO2 will open your browser and prompt you to authorize the connection.
* Once you authorize it, you can close out of your browser and of the MO2 settings.
* Allow MO2 to restart if it asks.

### Setting Up Plugins

* Once Mod Organizer 2 has loaded, right-click in the right pane and select **Enable all**.
* Order the plugins in the right pane as follows:

```
Morrowind.esm
Tribunal.esm
Bloodmoon.esm
```

### Adjusting Morrowind.ini

In this step, we will edit the Morrowind.ini to account for the **Rain/snow collision** patch we installed with the Morrowind Code Patch.

* Click the [![Tools](https://github.com/Sigourn/morrowindsharp/raw/main/MO2/MO_ini.png)](https://github.com/Sigourn/morrowindsharp/blob/main/MO2/MO_ini.png) button at the top of MO2 and select **INI Editor**.
* Use CTRL+F to input the section names and edit the respective entries to use these values. Note that **Weather Snow** may be found much further down below than the others, just below the **Archives** section.

```
[Weather Rain]
Rain Diameter=1200
Max Raindrops=1500

[Weather Thunderstorm]
Rain Diameter=1200
Max Raindrops=3000

[Weather Snow]
Snow Diameter=1600
Max Snowflakes=1500
```

* Click **Save** and close the window.

### Registering Tools

In this step, we will register our modding tools in Mod Organizer 2 for them to detect our installed mods.

* Click the [![Executables](https://github.com/Sigourn/morrowindsharp/raw/main/MO2/MO_Executables.png)](https://github.com/Sigourn/morrowindsharp/blob/main/MO2/MO_Executables.png) at the top of MO2 to open the executables menu.
* Click the [![AddExe](https://github.com/Sigourn/morrowindsharp/raw/main/MO2/MO_Add_File.png)](https://github.com/Sigourn/morrowindsharp/blob/main/MO2/MO_Add_File.png) button and choose **Add from file...**.
* Navigate to **Morrowind\Mopy** and double click **mash64.exe**.
* Click **Apply**.
* Click the [![AddExe](https://github.com/Sigourn/morrowindsharp/raw/main/MO2/MO_Add_File.png)](https://github.com/Sigourn/morrowindsharp/blob/main/MO2/MO_Add_File.png) button and choose **Add from file...**.
* Navigate to **Morrowind** and double click **TES3Merge.exe**.
* Click **Apply**.
* Close the window.

{% hint style="success" %}
**tes3cmd** doesn't need to be registered in Mod Organizer 2 as it is directly run from Wrye Mash.
{% endhint %}

{% hint style="success" %}
Likewise, **MGE XE** is already detected by Mod Organizer 2 and doesn't need to be registered.
{% endhint %}


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