Bug Fixes
In this step, we will install mods that address in-game bugs, glitches, and performance issues without stepping onto the original game design.
Creating a Separator in MO2
Right-click the empty space in the left pane of MO2 and select Create Separator.
Name the separator Bug Fixes.
Main Fixes
Main Files - Patch for Purists
Unofficial patch that aims to make the game completely bug-free, within the abilities of Construction Set. It diverges from later versions of the community patches in that it takes a more conservative approach about what it considers a bug.
The official plugins are listed for completionism purposes. By no means are they considered essential to the Morrowind experience.
Main Files - Unofficial Morrowind Official Plugins Patched
You will be prompted with a FOMOD installer:
Version -> UMOPP Individual
Individual Plugins
Compatibility Versions
Better Armor Compatibility -> No
Click Install.
An attempt to fix the many issues present in Bethesda's original Official Plugins.
Main Files - UMOPP Naturalized
You will be prompted with a FOMOD installer:
Plugins to Install
High Res Textures? -> Yes
Click Install.
Implementation of Bethesda's Official Plugins with some slightly improved implementation. Uses UMOPP as a base.
Main Files - Cinia.zip
Restores Cinia Urtius, the forgotten master Medium Armor trainer, down at the Tel Fyr docks. She offers training and one-way travel to Sadrith Mora.
Main Files - Dubdilla Location Fix
Moves the entrance to the cavern of Dubdilla to a more logical place according to in-game information.
Main Files - Divayth Fyr Puzzle Fixed
You will be prompted with a FOMOD installer:
Base Files -> Patch for Purists
Click Install.
Fixes the puzzle in the Corprusarium.
Main Files - Great Service
Enables over 100 lines of voiced dialogue for shopkeepers that were shipped with the original game but never used. Also includes new AI-voiced lines for races not covered.
Main Files - Improved Temple Experience
You will be prompted with a BAIN installer, here select Vanilla Ghostgate and click Ok.
Adds shrines and Almsivi Intervention markers to temples that were missing them.
Main Files - LDM - Context Matters
Edits, re-filters, or adds on to vanilla dialogue to add more situational nuance.
Main Files - All Reputation Fixes
Adds reputation points for completing Fighter's Guild, Imperial Legion, and Thieves' Guild quests.
Main Files - The Publicans
You will be prompted with a BAIN installer, here select Core and click Ok.
Fixes several places in the vanilla game that are set up like inns, but in which Bethesda for some reason forgot to add the option to rent a room in.
Main Files - Under Construction
Restores missing stages during the construction of Great House strongholds. Construction materials and scaffolding are now visible during construction of the later stages.
Main Files - Calculated List Fix
Addresses a handful of leveled lists that prevented lower level enemies from spawning at higher character levels, as is the norm for most monster leveled lists in the game. As a side effect, the player can now get a steady supply of enchanted arrows from Skeleton Archers, a low level enemy.
Mesh Fixes
Main Files - RopeFenceFix 1.4
Modifies collision boxes on rope-related meshes, player and NPC's hitboxes to prevent getting stuck.
Main Files - Morrowind Optimization Patch
You will be prompted with a BAIN installer, here select only the following options and click Ok:
Greatly improves performance and fixes some mesh errors.
Main Files - Project Atlas
You will be prompted with a BAIN installer, here select only the following options and click Ok:
Update Files - Hotfix 0.7.2
Install as a separate file.
Optimizes the most performance heavy areas of vanilla Morrowind through texture atlases.
Project Atlas' meshes utilize their own textures. Any retexture of the vanilla textures will require a patch to convert them to Project Atlas-compatible texture sets.
Mods installed in this guide are already compatible with Project Atlas, or have texture patches available which will be installed in due time.
Main Files - Creature VFX restoration
Restores visual effects on creatures that weren't displayed for technical reasons.
Main Files - Correct UV Mudcrab
You will be asked to select a data directory. Expand Correct Mudcrab -> Expand Regular -> Right-click Data Files -> Set as data files directory -> OK.
A fixed Mudcrab mesh, reducing distortion and other UV errors.
Main Files - Better Scamps
Once the mod has been installed, double-click on it in the left pane of MO2.
In the Filetree tab, right-click the Textures folder and select Hide.
A fixed Scamp mesh, reducing distortion and other UV errors.
Main Files - Improved Thrown Weapon Projectiles
You will be asked to select a data directory. Right-click Data Files -> Set as data files directory -> OK.
Mesh replacer for thrown weapon projectiles that makes them fly pointy end forward and, in some cases, spin in the air.
MWSE Fixes
Main Files - Sophisticated Save System v2.0
Avoids actors getting stuck while opening doors.
Main Files - Expeditious Exit v1.3.0
Forces the game to instantly close on exit.
Main Files - Consistent Enchanting v1.2
Carries over unique item information, such as condition and script data when enchanting items.
Main Files - MultiEnchant
Fixes a bug where the cost of the first effect is doubled in enchantments with multiple effects.
Main Files - Less Lame Leveled Spawns v1.0.0
Fixes the issue of corpses respawning in dungeons on save load, and optionally adds a cooldown to leveled creature spawns.
Main Files - quest_skill_reward_fix
Makes the game treat skill increases from quests as if there were raised via normal means.
Main Files - Skill Increase GMST Fix
Fixes a bug where GMST values are not applied properly when raising a skill via NPC training or a skill book.
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