Bug Fixes

In this step, we will install mods that address in-game bugs, glitches, and performance issues without stepping onto the original game design.

Creating a Separator in MO2

  • Right-click the empty space in the left pane of MO2 and select Create Separator.

  • Name the separator Bug Fixes.

Main Fixes

  • Main Files - Patch for Purists

Unofficial patch that aims to make the game completely bug-free, within the abilities of Construction Set. It diverges from earlier community patches in that it takes a more conservative approach about what it considers a bug.

  • Main Files - Under Construction

Restores missing stages during the construction of Great House strongholds. Construction materials and scaffolding are now visible during construction of the later stages.

  • Download the mod and install through MO2.

Increases the duration it takes for containers to respawn from 3 days to 7 days, to account for Morrowind Code Patch's tweaks to container respawn duration.

  • Install the pre-requesite mod Attribute Effect Tweaks:

    • Main Files - Attribute Effect Tweaks

  • Install Fortify Max, as linked above:

    • Main Files - Fortify MAX

Causes Fortify Magicka and Fortify Fatigue to affect the maximum as well as the current stat, following Morrowind Code Patch's tweaks to Fortify Health.

  • Main Files - Cinia.zip

Adds Cinia Urtius, the cut master Medium Armor trainer, down at the Tel Fyr docks. She offers training and one-way travel to Sadrith Mora.

There are many fan implementations for this cut NPC. This is, I feel, the simplest one.

  • Main Files - Divayth Fyr Puzzle Fixed

  • You will be prompted with a FOMOD installer:

    • Base Files -> Patch for Purists

    • Skip the Ownership Overhaul Patch and click Install.

Makes you require the correct key to open the chests in the Corprusarium as well as locking up all the artifacts, which now require the final key to be opened.

  • Main Files - Dubdilla Location Fix

Moves the entrance to the cavern of Dubdilla to a more logical place according to in-game information.

  • Main Files - Great Service

Enables over 100 lines of voiced dialogue for shopkeepers that were shipped with the original game but never used. Also includes new AI-voiced lines for races not covered.

  • Main Files - Improved Temple Experience

  • You will be prompted with a BAIN installer, here select Vanilla Ghostgate and click Ok.

Adds shrines and Almsivi Intervention markers to temples that were missing them.

  • Main Files - LDM - Context Matters

Edits, re-filters, or adds on to vanilla dialogue to add more situational nuance.

  • Main Files - Putting Power in Willpower 2

  • You will be asked to select a data directory. Right-click Data Files -> Set as data files directory. This will make MO2 recognize it as a valid data files directory.

  • Uncheck Putting Power in Willpower - Absorbonach.ESP and click OK.

Fixes Willpower not affecting your ability to resist magic.

  • Main Files - All Reputation Fixes

Adds reputation points for completing Fighter's Guild, Imperial Legion, and Thieves' Guild quests.

  • Main Files - The Publicans

  • You will be prompted with a BAIN installer, here select Core and click Ok.

Fixes several places in the vanilla game that are set up like inns, but in which Bethesda for some reason forgot to add the option to rent a room in.

  • Main Files - Calculated List Fix

Addresses a handful of leveled lists that prevented lower level enemies from spawning at higher character levels, as is the norm for most monster leveled lists in the game.

Mesh Fixes

  • Main Files - RopeFenceFix 1.4

Modifies collision boxes on rope-related meshes, player and NPC's hitboxes to prevent getting stuck.

  • Main Files - Morrowind Optimization Patch

  • You will be prompted with a BAIN installer, here select only the following options and click Ok:

Greatly improves performance and fixes some mesh errors.

  • Main Files - Project Atlas

  • You will be prompted with a FOMOD installer:

    • Leave the default options unchanged, and click Install.

Optimizes the most performance heavy areas of vanilla Morrowind through texture atlases.

  • Main Files - Creature VFX restoration

Restores visual effects on creatures that weren't displayed for technical reasons.

  • Main Files - Improved Thrown Weapon Projectiles

  • You will be asked to select a data directory. Right-click Data Files -> Set as data files directory -> OK.

Mesh replacer for thrown weapon projectiles that makes them fly pointy end forward and, in some cases, spin in the air.

MWSE Fixes

  • Main Files - Expeditious Exit v1.3.0

Forces the game to instantly close on exit.

  • Main Files - abotDoorsAntiStuck

  • Optional Files - MorrowindOptimizationPatchDoorMeshesNormalsFix

  • Optional Files - ProjectAtlasDoorMeshesNormalsFix

Avoids actors getting stuck while opening doors.

  • Main Files - Just Drop It

Dropped items and corpses are automatically positioned and oriented to align with the ground.

  • Main Files - Consistent Enchanting v1.2

Carries over unique item information, such as condition and script data when enchanting items.

  • Main Files - MultiEnchant

Fixes a bug where the cost of the first effect is doubled in enchantments with multiple effects.

  • Main Files - Less Lame Leveled Spawns v1.0.0

Fixes the issue of corpses respawning in dungeons on save load, and optionally adds a cooldown to leveled creature spawns.

  • Main Files - quest_skill_reward_fix

Makes the game treat skill increases from quests as if there were raised via normal means.

  • Main Files - Skill Increase GMST Fix

Fixes a bug where GMST values are not applied properly when raising a skill via NPC training or a skill book.

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