> For the complete documentation index, see [llms.txt](https://sigourn.gitbook.io/morrowind-sharp/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sigourn.gitbook.io/morrowind-sharp/utilities.md).

# Utilities

### Morrowind Code Patch

* [**Morrowind Code Patch**](https://www.nexusmods.com/morrowind/mods/19510) (Main files - Manual Download).
  * Extract the file to the game's **Root** folder.
* [**MCP beta**](https://www.nexusmods.com/morrowind/mods/26348) (Update files - Manual Download).
  * Extract the file to the game's **Root** folder, and overwrite when prompted.
* Run **Morrowind Code Patch.exe:**
  * Check the patches listed on this [**spreadsheet**](https://docs.google.com/spreadsheets/d/1r6fv59to4-KgHJgCm-GDNnwSmD3LdDmamSDEs5jKFdM/edit?usp=sharing)**,** then **Apply chosen patches**.

{% hint style="success" %}
A backup of **Morrowind.exe** (pre-patch) will apear in your **Root** folder, named **Morrowind.Original.exe**.
{% endhint %}

Directly patches bugs in Morrowind.exe which can't be otherwise fixed by installing mods.

### tes3cmd

* Download [**tes3cmd**](https://github.com/john-moonsugar/tes3cmd/releases/download/v0.40-pre-release-2/tes3cmd.exe), and place it in your **Data Files** folder.

Cleans plugins by removing data that is identical to that of the bose game, and which may override intended changes to that data made by other mods.

### TES3Merge

* Download [**TES3Merge**](https://www.nexusmods.com/morrowind/mods/46870), and extract the file to the game's **Root** folder.

Solves conflicts by merging conflicting edits into a separate plugin.

### Wrye Mash

* Download [**Wrye Mash 2021 - x64**](https://www.nexusmods.com/morrowind/mods/45439?tab=files\&file_id=1000022924), and extract the file to the game's **Root** folder.
* Go to **Morrowind\Mopy** and run **mash64.exe**.
* Fill the entries as follows:
  * **Morrowind directory**: select your **Root** folder. If done correctly, a success message will appear.
  * **Mods Installers directory**: select your **Games** folder. This path is indistinct, as we will not use Wrye Mash to install mods.
* Click **Next** and then click **Finish**.
* Click **Yes** on the MWSE detected pop-up. If you are not greeted with this pop-up or misclicked, do the following:
  * Click the cog wheel button at the bottom of the window to open the **Wrye Mash Settings** window.
  * Click the **Advanced** tab, and check the option to add support for up to 1024 plugins. Failing to enable this option can cause you to be unable to repair your saves.
  * Click **OK**.
* Close Wrye Mash.

Repairs and updates saves, updates the masters of mods, and runs tes3cmd.exe in order to clean plugins and generate a plugin which fixes a number of issues with mod setups.
