> For the complete documentation index, see [llms.txt](https://sigourn.gitbook.io/morrowind-sharp/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://sigourn.gitbook.io/morrowind-sharp/user-interface.md).

# User Interface

### [Better Dialogue Font](https://www.nexusmods.com/morrowind/mods/36873?tab=files)

* **Main Files - Better Dialogue Font**

High resolution replacer for the font used in most of the UI.

### [**Better Daedric Font**](https://www.nexusmods.com/morrowind/mods/44540)

* Right-click **\<data files>** -> **Create directory...** -> **Fonts**
* Drag and drop the files into the Fonts folder, then install.

High resolution replacer for the Daedric font used in scrolls.

### [Title Screen and Logo Intro Video Reworked](https://www.nexusmods.com/morrowind/mods/43657)

* **Main Files - Title Screen Reworked (Widescreen)**

High resolution replacer for the title screen.

### [Loading Screens Diversified](https://www.nexusmods.com/morrowind/mods/55498)

* **Main Files - Loading Screens Diversified - 16x9**
* FOMOD installer instructions:
  * [x] Unused Bethesda Loading Screens

Replaces all vanilla splash art for the loading screens with new, 16:9 widescreen files (newly made for this mod). Gives the same treatment to the unused Bethesda splash art.

### [**Improved Main Menu**](https://www.nexusmods.com/morrowind/mods/50856)

Adds a Continue button and several toggleable quality of life improvements to the Main Menu.

### [**Tidy Charsheet**](https://www.nexusmods.com/morrowind/mods/52776)

Convenient placement of birthsign, bounty, and factions.

### [**Right Click Menu Exit**](https://www.nexusmods.com/morrowind/mods/48458)

Adds a hotkey for exiting any menu.

### [**Quick Equip**](https://www.nexusmods.com/morrowind/mods/48341)

Adds a hotkey for equipping a selected inventory item.

### [**No Thank You**](https://www.nexusmods.com/morrowind/mods/49681)

Adds a cancel button to Temple shrines and Imperial Cult altars.

### [**Shrine Tooltips**](https://www.nexusmods.com/morrowind/mods/48275)

Adds tooltips to shrines on hovering over the different options, describing the effects a blessing has.

### [Rational Names Lite](https://www.nexusmods.com/morrowind/mods/51241)

Adjusts item names for logic, consistency, convenience, sorting, personal preference, and distingushing between items.

* BAIN installer instructions:
  * [x] **MWSE Version**

### [Consistent Keys](https://www.nexusmods.com/morrowind/mods/47954?tab=files)

Renames keys so they'll have a consistent naming scheme, and includes options for other tweaks to keys.

* **Main Files - Consistent Keys - MWSE Version**

### [**Potion Renamer**](https://www.nexusmods.com/morrowind/mods/49853)

Renames potions so they'll sort rationally in the inventory, first by effect and then by quality.

### [**Propylon Index Renamer**](https://www.nexusmods.com/morrowind/mods/49941)

Renames propylon indexes so they'll group together in the inventory.

### [**Soulgem Renamer**](https://www.nexusmods.com/morrowind/mods/49861)

Renames soulgems so they'll group together in the inventory.

### [**Left Gloves User Interface**](https://www.nexusmods.com/morrowind/mods/52706)

Automatically mirrors the inventory icons of left gloves, pauldrons, etc.

### [Magic Icons](https://www.nexusmods.com/morrowind/mods/50223)

* BAIN installer instrucitons:
  * [x] **00 Original Blue Color**

Replaces the vanilla "magic item" icon effect with one that highlights magic items more clearly and makes them easier to identify.

### [**UI Expansion**](https://www.nexusmods.com/morrowind/mods/46071)

Expands UI functionality with searching, filtering, and more visual feedback.

### [**Accurate Tooltip Stats**](https://www.nexusmods.com/morrowind/mods/51354)

Implements more accurate, context-dependent tooltip displays for weapon damage and armor ratings.

### [**HUD Weapon Charge**](https://www.nexusmods.com/morrowind/mods/47962)

Adds a bar to the UI that shows the currently equipped weapon's charge under the weapon condition bar.

### [**Alchemical Knowledge 1.3 LuceLW Patch**](https://www.nexusmods.com/morrowind/mods/47224?tab=files)

Fixes gameplay and interface inconsistencies in alchemy menu, provides it with built-in effect filter and implements Skyrim-like system for remembering ingredient effects.

{% hint style="info" %}
More info on the mod's features on the original [**Alchemical Knowledge**](https://www.nexusmods.com/morrowind/mods/49036) mod page.
{% endhint %}

### [**Better Questlist**](https://www.nexusmods.com/morrowind/mods/48272)

Allows highlighting and hiding quests in the Journal questlist.

{% hint style="info" %}
Shift-Click on a quest to highlight it, Shift-Click again to hide and Shift-Click a third time to return to normal.

Hidden Quests can be shown only when holding shift, or always shown as transparent.
{% endhint %}
